Fart Together Demo: Free Steam Co-Op Trial
What the Fart Together demo includes: Steam download, 2–4 player raft co-op, PC specs, run length and coordination tips from recorded runs.

Table of Contents
Yes — the Fart Together demo is playable now on Steam. It is GamesMrkt's trial build of a co-op raft game in which two to four people steer one craft across physics obstacle courses using fart propulsion. Nobody drives alone: each person's chosen angle, burst size and sense of timing is added to the same hull, so the crew either crosses cleanly or swims together. In a Steam post dated 17 October 2026 the studio said the demo had drawn more than 3,500 simultaneous players and 20,000-plus wishlists within its first week, and that it is patching the build from player feedback.
If your reason for asking is finding French speakers to fill a raft, the honest answer from the material is that the demo does not describe a lobby browser or matchmaking — you organise a crew and invite them. On the language side, farttogether.wiki lists French among the game's supported languages, together with English, German, Spanish, Turkish, Japanese, Korean and Simplified Chinese.
Key facts
| Detail | What the material shows |
|---|---|
| Where to get it | The demo sits on Steam, reachable from the official Fart Together store page |
| Platform named there | Windows |
| Crew size | Two to four players on one raft (Steam page) |
| Cost | Free, according to community coverage on farttogether.wiki |
| Length of a run | A community estimate of about 15 to 55 minutes, varying with how often the crew restarts |
| Studio | GamesMrkt, developer and publisher |
| Full game | Marked coming soon, with 29 October 2026 given as the date |
| Demo updates | Being patched from player reports (developer post, 17 October 2026) |

Before your crew boards
- Install the demo through Steam. Steam delivers it like any other title, so everyone in the group needs their own copy on their own machine.
- Have each player compare their hardware with the table below; both tiers ask for a 64-bit setup.
- Make sure anyone playing remotely has a stable broadband line. The store page treats that as a co-op requirement rather than a nicety.
- Keep the invite list at two to four people. A bigger party does not fit the demo's co-op format.
- Pick one person to call the line. Because every input lands on the same hull, a single voice prevents two people correcting in opposite directions at once.
PC requirements
The official Steam page publishes two tiers. I have split the shared items out so you can scan them once.
| Component | Minimum | Recommended |
|---|---|---|
| Operating system | Windows 10, 64-bit | Windows 10 or 11, 64-bit |
| Memory | 8 GB RAM | 16 GB RAM |
| CPU | Core i5-8400 (Intel) or Ryzen 3 1200 (AMD) | Core i5-10400 (Intel) or Ryzen 5 3600 (AMD) |
| GPU | GeForce GTX 1050 Ti (NVIDIA) or Radeon RX 560 (AMD) | GeForce GTX 1660 (NVIDIA) or Radeon RX 590 (AMD) |
Identical on both tiers: a 64-bit processor and operating system, DirectX 11, 4 GB of free drive space, a DirectX-compatible sound card, and broadband internet for online co-op.

What the course throws at you
Four kinds of pressure show up repeatedly. Narrow passages reward a lined-up approach rather than a late scramble. Sharp corners need the whole crew to commit on the same beat. Moving obstacles only leave a usable opening for part of their cycle. Water and balance-breaking hazards can shove the raft off its line while everyone is busy steering, which usually forces a second correction on top of the first.
Two systems shape how long a run lasts:
- Propulsion is a limited resource. A two-player recording on YouTube reaches the point where one player has burned through their gas and can no longer help with a correction, so power has to be rationed across the course rather than dumped into one push.
- Checkpoints carve the course into chunks. The same recording shows the pair arriving at several checkpoints and regrouping there, including before a stretch with a counter-current that had to be crossed toward the middle.
The developer has been shipping patches since release, so small details in older recordings may not match the build you download today.
Steering a shared raft without drowning out each other
The habits below come from the recorded two-player run and from the community write-up on farttogether.wiki. Treat the reasoning as player experience, not as fixed rules.
| Situation | What to do | Why it helps |
|---|---|---|
| A tight passage is coming | Announce your side before anyone commits power to the approach | Arguing halfway into the gap is what usually turns it into a collision |
| A corner demands a joint push | Name the direction first, then count 3-2-1 so the bursts land together | The recorded crew counts down before nearly every coordinated burst |
| Something is moving across the route | Watch a full cycle, then move on a spoken cue | Going early means arriving before the opening exists |
| The water speeds up or pushes sideways | Re-read the line, because the raft's speed is no longer only yours | One recording shows a pair caught out by a current they had not noticed |
| The crew just wiped | Alter one thing — angle, timing or power | Change everything and you cannot tell which fix worked |
| A teammate is nearly empty | Say so before the next obstacle | The others can cover the correction you cannot make |
The two habits that do most of the work are short calls made early, and letting the caller decide when the group pushes. Counting down does not make a bad plan good: if the direction is wrong, everyone simply commits to the wrong move on the same beat. Settle the line while the raft is still drifting slowly.
Demo versus the full game
The demo is a try-before-you-decide slice rather than a cut-down copy of everything. The Steam page invites you to wishlist the full release, and the 17 October 2026 post says the studio has widened its plans since launch: more characters, more customisation, longer and tougher courses, and additional modes. The same store listing mentions full controller support, camera comfort settings, custom volume controls, a keyboard-only option, Steam Cloud and Family Sharing. According to farttogether.wiki's player write-up, competitive play in the full game is built for up to eight people — that number belongs to the finished game, while the demo stays at two to four.
Not the same as the mobile game
A same-named single-player title exists on Google Play. That one is one cartoon animal on a fart-powered raft, touch controls, coins, cosmetic unlocks, instant retries and no multiplayer lobby at all. Its listing describes solo arcade play, so it cannot tell you how the Steam co-op demo handles or how its crew dynamics feel.
Next steps
FAQ
Where can I download the Fart Together demo?
Through Steam, starting from the official Fart Together store page. Every player in your group installs their own copy.
Is the Fart Together demo free?
Community coverage on farttogether.wiki describes it as a free download, and the developer's patch notes treat it as a trial build rather than a paid product.
How long does one demo run take?
Community estimates put a crew run at roughly 15 to 55 minutes. The spread reflects restarts and learning the raft far more than any fixed course length.
Can eight players join the demo together?
No. The demo keeps a crew at two to four, as listed on the Steam page. Eight-player competition is described by farttogether.wiki as a full-game mode.
Can I find French-speaking players inside the demo?
Nothing in the material describes an in-game lobby, server list or matchmaking, so the practical route is inviting people you already know. French does appear among the languages listed by farttogether.wiki, which helps if your crew wants the interface and text in French.
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